Educational technology is the talk of the town these days, and it has played a key role in helping students in making students progress in their academics. Students find that learning through technology is not only more interesting and easier, but it is also far more effective. Teachers feel the same when it comes to ease of teaching through latest technology. They have witnessed a tremendous rise in the engagement level of students in the class, which is backed up with physical evidence in the form of decreasing absenteeism in class and better grades of students.
This workshop cum lab is characterized by 3D printers, woodworking materials, robotics and many other tools. This educational technology can prove helpful to students to provide them hands-on learning and in coming up with innovative ideas. However, this is a costly affair, and could cost the school about $4000 for a single classroom.
Apps for behavior management
Teachers need to effectively manage the behavior of the students in the classroom in order to aid better learning. Teachers can thus make use of apps such as ClassDojo, Class Charts and Too Noisy to monitor class behavior, and reward good behavior of the students.
Virtual and Augmented Reality
Virtual reality is a technology with basically creates reality for the onlooker in a virtual world. In other words, the onlooker feels that whatever is being projected to him or her is completely real. The viewer only has to wear a headset to watch and experience computer generated environments. Augmented reality helps to enhance the images for a student through a device.
Both of these technologies offer quality learning to the students, and greatly enhance their overall learning experience. Students can learn using VR headsets such as Google cardboard and Nearpod. Another feature of virtual reality is that students can use apps such as Google Expeditions accessed with Google Cardboard, to explore outer space and ocean floors. However, sensory stimulation and fluid social interactions of live site visits can never be recreated through these kinds of technologies, which means that virtual and augmented reality cannot promote the same level of problem solving. This continues to be a major drawback.
Learning management systems and Virtual Learning Environments
These two learning methods include e-learning software such as Versal, Formative and Google, and greatly help the teachers to bring the interactive nature of the internet in their class. Versal is really helpful in creating a media-friendly lesson in the classroom, without the requirements if advanced coding skills. Formative enables a teacher to track the students’ work in real time, while Google Classroom helps students to keep a track of their coursework, asking questions and doubts and submit their assignments.
Apps for streamlined administration
These kinds of apps are really helpful for the teachers; and enable them to track attendance using Easy Attendance, manage classroom seating through Smart Desk, create lesson plans and create report cards using LearnBoost, as well as communicate with parents using ClassDojo.
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